DeviceForge

       . . . tomorrow's device technology today   
Home  |  News

Keywords: Match:
Creating a "Universal Communicator" prototype
by Roger Hurwitz and Bryan Peebler (Nov. 1, 2003)

Overview: The Future of Wireless Handsets

As personal wireless connectivity is becoming more widespread and more complex, the ability to provide service on the many levels available to wireless users using a variety of devices is also rapidly becoming much more complex. To accommodate these challenges and to face a future where there are no barriers to access using a handheld device, engineers are investigating what measures are needed to create a "universal communicator," a device that is capable of communicating regardless of the connection options available to the user.

There are several options for personal wireless communication currently available through service providers. The majority of users connect via cellular connections: either using the GSM family of networks (GSM, GPRS, EDGE, UMTS), or the CDMA family of cellular networks (CDMA, CDMA 2000, 1xRTT, EV-DO, EV-DV). However, with the advent of wireless standards for WLAN and WMAN, deployment of these networks is steadily increasing in enterprises, public "hotspots" and even within homes. Although widespread deployment is still a few years away, these networking options are open to users now.

Additionally, various Wireless Personal Area Network (WPAN) technologies are emerging as well. Bluetooth is well on its way to becoming the most widely deployed WPAN technology in handsets and other devices -- with projections of nearly 300 million Bluetooth-enabled devices in the marketplace in 2007 (WLAN and Bluetooth Update: Beyond the Hype, Forrester Research, June 16, 2003). Looking a few years down the road, Ultra Wideband (UWB) holds great promise as the next major technology for high-bandwidth wireless personal area connectivity.

Finally, a number of other wireless technologies are in the midst of being tested and/or deployed. For example, GPS is slated to ship in over 10 million phones this year, and several major device manufacturers are already shipping products with TV and/or radio receivers. Several operators and OEMs are also experimenting with including digital video broadcast (DVB) receivers in handsets, in some cases with GPRS used as a back channel to enable interactive data delivery (otherwise known as "datacasting").

Designs for future handheld devices will require that engineers consider each of these technologies and the challenges that each of these technologies pose in creating a device that can communicate regardless of the networking technology available.

A New Class of Device

Meeting both the opportunities and challenges of a heterogeneously-networked environment will require that handheld devices evolve considerably -- from the limited (often fixed-function and fixed-network) devices that predominate today, to powerful, flexible devices that can intelligently interact with multiple, heterogeneous networks and services.

This evolutionary process will result in the development of a new class of handheld device, dubbed a "universal communicator." A universal communicator-class device is a flexible, powerful personal communication device that provides users with transparent access to any available network, at any time, including the ability to seamlessly roam across those networks. Such a device must also provide support for key usage models that are made possible by a mixed-network environment. These usage models include:
  • Infofueling (smart data transfers using best available/most appropriate network)
  • Simultaneous voice and data sessions
  • Rich media that scales across networks (for example, video quality increases in a higher-bandwidth environment)
  • Cross-network voice, including support for seamless handoff
  • Location-based services
The focus of Intel's prototype device is by its capabilities rather than by a specific form factor. Users will continue to demand many different mobile form factors suited to their specific needs and lifestyles. For this reason, Intel efforts with the "Universal-communicator" device prototype are directed at delivering the overall platform capabilities needed to enable such devices.

Technology Challenges

Enabling such ubiquitously-connected devices poses numerous difficult technology challenges. These include:
  • Multiple Radio Integration and Coordination: Building the handset (or other device) begins with the challenge of integrating multiple radios.
  • Intelligent Networking -- Seamless Roaming and Handoff: Users will expect to roam within and between networks like they do with their cell phone.
  • Power Management: As handsets and other devices evolve to run more rich applications, power management will become an even greater challenge.
  • Support for Cross Network Identity and Authentication: Providing a trusted, efficient and usage-model appropriate means of establishing identity is one of the key issues in cross-network connectivity.
  • Support for Rich Media Types: The addition of a high-bandwidth broadband wireless connection, such as a WLAN or some of the forthcoming UMTS or EVDV/O cellular networks, will open up new opportunities for the delivery of rich media to handheld devices.
  • Flexible, Powerful Computing Platform: The foundation of a universal communicator-class device must be a flexible, powerful, general-purpose processing platform.
  • Overall Device Usability: The final challenge inherent in building a mixed-network device is usability.
To address these challenges, Intel engineers are developing a suite of key client technologies that can enable transparent, ubiquitous connectivity, as well as an architecture that pulls that set of technologies together into a coherent whole. Intel has dubbed that suite of technologies and the associated architectural framework, Adaptive Communication Technologies (ACT). As Intel develops these building blocks, Intel will diffuse this technology either via Intel silicon and platforms, or through cooperative efforts with other industry leaders and/or application developers.

The Prototype Concept

As a starting point for ACT development efforts, Intel has developed a first-generation universal communicator handset prototype. This prototype not only demonstrates the ability to successfully integrate multiple network access capabilities (in this case WWAN+WLAN) in a handset, but also demonstrates several key technologies and design principles that Intel believes are applicable to a larger class of universal communicator-class devices.

The universal communicator prototype demonstrates key usage models for mixed-network handheld clients, including:
  • Simultaneous data and voice sessions
  • Infofueling -- smart data transfers using best available network
  • Rich media that scales across network connections
  • Voice (cellular and VOIP) across multiple networks
A Feature-Rich Handheld Device

The prototype incorporates many advanced features and technologies that enable important usage models
  1. Intel PCA processor -- Based on Intel XScale technology, this processor provides a powerful, general-purpose platform upon which to build wireless applications and makes possible many advanced features, including Voice-Over-IP, high-quality audio and video, and enhanced 3D gaming.

  2. Integrated 802.11b and GSM/GPRS radios, with component decoupling -- The UC handset prototype uses an embedded 802.11b module for onboard WLAN capability. The module implementation is a complete solution on a PCB substrate, which comes with fully shielded and attaches to the board via BGA technology. It supports the PCMCIA interface for system control and requires the addition of only address and data bus buffering components to isolate from the main system bus as well minimal control circuitry and a discrete antenna. The implementation includes power supply isolation through an LDO regulator and uses an internal chip antenna.

    The GSM/GPRS solution is implemented using an Intel-developed GSM/GPRS module. This module supplies the complete baseband/RF solution and requires the addition of a discrete, external antenna. System connectivity/control is achieved via a high-speed serial interface, and our design implements a separate audio codec subsystem for speaker/microphone and ringer components. The GEM module is a complete solution on a PCB substrate which is fully shielded.

  3. Mobility Management Driver Stack (MMDS) -- Mobility management is the ability for a client device's applications and operating system to discover the in-proximity wireless network environment and then interact with the networks within that environment in complex ways.

    The MMDS stack in the current prototype supports a subset of three general categories of functionality: heterogeneous wireless network detection; quality of service characterization; and ultimately support for seamless hand-offs between networks. By taking a cross-network perspective (IP or otherwise) to these problems the MMDS approach is different, albeit complementary, to single-protocol approaches such as Mobile IP. The remainder of the section describes in more detail the work Intel has done in the prototype relative to these functional categories.

  4. Voice Call Unification Architecture (VCUA) -- In the special case of a voice call, support for uninterrupted call audio is required in addition to network hand-off to deliver a seamless user experience. The prototype VCUA in the prototype abstracts device audio resources so that the audio session continues even if the underlying audio hardware changes.

    Taken together, the VCUA and the MMDS enable seamless call handoff. In the prototype, a specially-modified version of the Telesym SymPhone client software utilizes these capabilities to deliver a relatively seamless call handoff between networks.

  5. Antenna layout, shielding, and optimal spatial positioning reduce analog radio interference -- The prototypes uses the Galtronics "Wind Back" antenna to provide optimal GSM reception which is shielded to avoid analog radio interference.

    A chip antenna was used for the internal IEEE 802.11b subsystem and used similar implementation techniques as those used for the GSM antenna interface: plane voids, CPW, routing obstructs on all trace layers, etc.

  6. Advanced media capabilities -- The handset prototype contains a high-performance, software H.264/AVC video decoder for playback of local and streaming content over a variety of network connections. The decoder is compliant with the Baseline Profile, and is optimized for Intel Wireless MMX technology.

  7. Usability -- The prototype contains a number of technologies designed to increase usability for wireless applications such as a Kodak NuVue OLED (organic light-emitting diodes) display which requires no backlights and provides clearer images and crisper video.

    The UC handset prototype also features a Fastap keypad. The Fastap keypad hardware and software provides direct-entry alphanumeric input, allowing mobile phone users to create text and multimedia messages quickly and intuitively.

  8. SD card slot -- Support for SD cards provides the opportunity for additional storage -- critical for many data-intensive wireless applications.



Summary

Building a handheld device that can be considered a "universal communicator" will require that engineering teams consider the many challenges that will face its development. The result of that evolutionary process will be a new class of devices that will use multiple networks to transparently connect users with information and services.

Intel is developing a core set of technology building blocks -- called Adaptive Communication Technologies -- that will enable seamless, transparent connectivity and advance efforts at universal connectivity and communication. Concept platforms like the Universal Communicator handset prototype provide a research platform for the development, integration, and validation of these technologies. In addition, Intel is working with the high-tech industry to develop and distribute the key technologies and research required to make universal, transparent connectivity a reality.



More Info


About the authors

Roger Hurwitz is the mobile platforms initiative manager with Intel Corporation and is currently co-owner of the UC (Universal Communicator) initiative, responsible for the development of its software architecture. In his 13-year tenure at Intel, Hurwitz has worked on a wide range of Internet and software technologies in research, development and management. Prior to Intel he worked for Transync, a joint venture between Visa and Intel, as a CTO. Hurwitz holds a B.A. from the University of California, Berkeley, a law degree from the University of Arizona, and a M.S.C.S from Arizona State University.

Bryan Peebler is the business development lead for the Universal Communicator program. Prior to working on the Universal Communicator program, Peebler served as business and marketing manager for a number of high-profile projects within Intel's R&D organization.

Before joining Intel, Peebler spent four years as a senior legislative assistant in the U.S. House of Representatives, specializing in economic issues, including tax, trade, and technology export policy. Peebler earned B.A. degrees in economics and political science from UCLA and a M.B.A. from Georgetown University.



Copyright © Intel Corporation 2003. All rights reserved. Reproduced by DeviceForge.com with permission. This article was originally published in Intel's Technology@Intel Magazine.


(Click here for further information)


7 Advantages of D2D Backup
For decades, tape has been the backup medium of choice. But, now, disk-to-disk (D2D) backup is gaining in favor. Learn why you should make the move in this whitepaper.

4 Legal Reasons to Control Internet Access
The Internet is obviously a valuable resource for many organizations. However, many are exposed to legal liability concerns because they fail to control Internet access. Learn if you're safe in this white paper.

Rapidly Resolve J2EE Application Problems
Whether you are in the process of building J2EE applications or have J2EE applications already running in production, you must ensure that they deliver the expected ROI. Learn how in this white paper.

Load Testing 2.0 for Web 2.0
There are many unknowns in stress testing Web 2.0 applications. Find out how to test the performance of Web 2.0 in this white paper.

Build Better Games Online
For the game infrastructure providers, life is complex. Making money from games has become more complicated. Why? Find out in this white paper.

Building a Virtual Infrastructure from Servers to Storage
This white paper discusses the virtual storage solutions that reduce cost, increase storage utilization, and address the challenges of backing up and restoring Server environments.

Gaining Faster Wireless Connections with WiMAX
Welcome to what is quickly becoming the hyperconnected world where anything that would benefit from being connected to the network will be connected. Learn more in this white paper.

Is Your Desktop a Security Threat?
The new wave of sophisticated crimeware not only targets specific companies, but also targets desktops and laptops as backdoor entryways into those business’ operations and resources. Learn how to stay safe in this white paper.

Increasing SAN Reliability by 100 Percent
Storage area networks (SAN) are a strong part of storage plans. Learn how to increase your reliability and uptime by 100 percent in this case study.

 



Got a HOT TIP?   please tell us!
Free weekly newsletters
LinuxDevices
WindowsForDevices
Enter your email...
  more


ADVERTISEMENT
(Advertise here)



LinuxDevices headlines:

WindowsForDevices headlines:
• Flash 10 to support multi-touch, accelerometers
• ETX module has Atom, SATA ports
• Atom-based thin client runs Windows Embedded Standard
• Intel SSDs are "faster, cheaper, better-adapted to Windows"
• Windows satellite phones tested successfully
• Thin client draws only 11 Watts
• Windows MID does WiMAX
• Windows Embedded Standard 2010 on tap at ESC Boston
• Windows Mobile phone has two slide-out keyboards
• App syncs Macs, Windows Mobile, Google




news feed

Home  |  News  |  About  |  Contact
 

Ziff Davis Enterprise Home | Contact Us | Advertise | Link to Us | Reprints | Magazine Subscriptions | Newsletters
Tech RSS Feeds | White Papers | ROI Calculators | Tech Podcasts | Tech Video | VARs | Channel News

Baseline | Careers | Channel Insider | CIO Insight | DesktopLinux | DeviceForge | DevSource | eSeminars |
eWEEK | Enterprise Network Security | LinuxDevices | Linux Watch | Microsoft Watch | Mid-market | Networking | PDF Zone |
Publish | Security IT Hub | Strategic Partner | Web Buyer's Guide | Windows for Devices

Developer Shed | Dev Shed | ASP Free | Dev Articles | Dev Hardware | SEO Chat | Tutorialized | Scripts |
Code Walkers | Web Hosters | Dev Mechanic | Dev Archives | igrep

Use of this site is governed by our Terms of Service and Privacy Policy. Except where otherwise specified, the contents of this site are copyright © 1999-2010 Ziff Davis Enterprise Holdings Inc. All Rights Reserved. Reproduction in whole or in part in any form or medium without express written permission of Ziff Davis Enterprise is prohibited.